Provides testing control of the keyboard.
For a list of all members of this type, see KeyboardController Members.
KeyboardController lets you send key presses to your application. You can click, press, or release any key. The UseOn() method allows you to assert focus on a specific control before sending the keys. It also initializes the Keyboard controller for use by blocking user input.
Assembly: NUnitForms (in NUnitForms.dll)